Preternatural Abilities
Homid (Breed) Gifts
Ahroun (Auspice) Gifts
Get of Fenris (Tribe) Gifts
- Rank One
- Master of Fire - ability to heal from fire damage at the same rate as the sort of injuries incurred through hand-to-hand combat
- Persuasion - adds a certain amount of believability to lies, convincingness to arguments, and so forth
- Rank Two
- Speech of the World - ability to speak and understand any human language, albeit not with a native accent
- Staredown - increased likelihood of causing those intimidated via a stern stare to flee in terror
- Unnatural Camouflage - can easily merge with surrounding humans, appearing as 'one of the crowd' and seemingly wearing the same clothes/having the same general appearance; illusion drops once actual interaction occurs (regardless of who initiates)
Ahroun (Auspice) Gifts
- Rank One
- Razor Claws - can strike claws against a hard surface to make them razor-sharp
- Spur Claws - can stick claws into an opponent, secreting a non-lethal (but weakening) poison until removal; takes a minute or two to regenerate
- Inspiration - ability to spark resolve or righteous anger within allies; works to a lesser degree on himself
- Rank Two
- Foetracker - ability to lock onto the scent of a target and accurate trail them regardless of attempts to mask or confuse the trail; becomes weaker over time and with distance
- Gift of the Salamander - essentially an immunity to the damage caused by fire, flame, and/or smoke
- Sense Silver - self-explanatory
- Strength of the Pack - can give any chosen amount of his own strength to one or more pack members for a temporary amount of time
Get of Fenris (Tribe) Gifts
- Rank One
- Resist Pain - ability to ignore pain and keep pushing until the body surrenders (should injuries be so severe)
- Battlesense - ability to sense number and location of enemies and determine best direction to focus an attack
- Visage of Fenris - ability to look larger and more intimidating than usual
- Rank Two
- Shards of Icy Rage - can literally transform the power of rage into physical ice initially as strong and as sharp as a knife/blade
- Wearing the Bear Shirt - never runs from a fight after pushed to the point of frenzy